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Dark Guild Masters
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10 Chaos Sinners



Riders Ark Of Embodimen

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Riders Ark Of Embodimen

Post by Fate Rider on Mon Mar 11, 2013 5:04 pm

- Primary Magic -

Name: Ark of Embodiment
Type: Lost Magic
Description: Ark of Embodiment magic is not only unique, but there is nothing else like it. It gives the user the ability to use their most powerful tool known to man, the brain, and use it to there benefits, and for the opponents down fall. All it requires is for the user to think. Think up something either big or small, then allows them to pull it out of there head. It can be used for anything the user wishes, let it be Offense, Defense, or even just for the users amusement. The Use can create almost anything, with limits of course, from animals, to plants, to elements, to even buildings and structures. Another great thing about this magic is, that the creations have no mind of there own. They merely do what the User wants them too. Weather or not the user likes them, however, they still take up a great deal of magical energy to admit.
Strengths:
- The User can summon almost anything (granted there is a spell for it)
- The User can create things that assist them in battle or out.
- The Creations can cause different types of damage.
Weaknesses:
- Takes up a lot of magic
- The more powerful the creation, the longer the cool down and the greater the amount of magic lost.
- must have a spell that allows the user to summon such a thing. Can not just make stuff up on the spot
- The greater the power of the summon, the longer the cool down.

- My Magic Skills -

D-rank:
Name: Snake Heaven
Rank: D- Rank
Element: Poison
Description: The User summons 5 snakes. Each snake can do half D-rank damage as they are used to bit the opponent.
Strengths:
- 5 snakes are summoned
- they can bit the opponent,
- when the opponent is bitten, they take half of D-rank damage, and they are infected with a poison, that lowers there magic by 15%.
Weaknesses:
- each snake can be destroyed by 1 D-rank spell
- half of a D-rank spell isn't alot
Duration: snakes last 3 posts
Cooldown: 4 post cool down

Name: Mechanical Claws
Rank: D- Rank
Element: Metal
Description: The User Summons 2 Golden claws. Each one about the size of the Users body. They are not connected to any thing, they only fly in the air. The user then can use her hands to simulate what the Gloves need to do, then, the gloves do it.
Strengths:
- Each Hit by a fist/claw gives D-rank damage
- the claws can go with in a 20 foot radius of the user
Weaknesses:
- the gloves are slower then the users hands.
- the gloves move as fast as 15 miles per hour
- can be melted with fire or frozen in place with ice.
Duration: Last for 3 posts
Cooldown: 4 post cool down
Only the gloves:
Spoiler:

Name: Jet Black Claw
Rank: D-rank
Element: Dark blade
Description:T he Users Arm turns into a D-rank sword that can extend to up to 10 feet. It can slice the opponent (not through bone) and then disappear.
Strengths:
- shoots out at 20 MPH
- does D-rank damage
- can extend to 10 feet
Weaknesses:
- only good in close range
- One it shoots out, it goes away.
Duration: 1 post
Cooldown: 3 post cool down

Name: Shoes of Hermes
Rank: D _rank
Element: Speed Boost
Description: The Users Shoes grow Wings on them, 2 each. They are not big wings, but they enable the user to not only fly, but travel 20 Miles per hour then usual, (Fate can Run up to 40 MPH without shoes, 60 with MPH with shoes)
Strengths:
- Fate Can run up to 60 miles per hour
- can fly at speeds up to 35 miles per hour
Weaknesses:
- No offensive abilities
- speed =/= evasiveness
Duration: lasts 3 posts
Cooldown: 4 post cool down

C-rank:
Name: Satan's Hammer
Rank: C- Rank
Element: Blunt
Description: The User summons a Hammer from the underworld. It is light wait to the user, how ever is strong enough to do C-rank damage per hit, and powerful enough to dent the ground beneath it.
Spoiler:
Strengths:
- can cause 1 C-rank hit per post
Weaknesses:
- No real magical abilities
Duration: 4 posts
Cooldown: 5 post cools down

Name: Sisters
Rank: C-rank
Element: Cloning
Description: The User creates 2 Clones of herself with out any hint to the opponent. The clones can take the damage of 1 C-rank spell, or 2 D-rank spells.
Strengths:
- Clones can distract the opponent
- can be used to Do Physical damage (punches, Kicks, ect.)
Weaknesses:
- the Clones can move 10 meters away from the User
- The clones can not use magic
Duration: 4 posts
Cooldown: 5 posts

Name: Black Rose Bombs
Rank: C- Rank
Element: Petals/Energy
Description: The User summons 3 black roses, each rose is 8 inches in diameter. She then chucks the roses at the opponent, causing them to explode onto the opponent.
Strengths:
- Each explosion does C-rank damage
- 3 Roses
- the roses can be tossed at max 15 feet away from the user
- each explosion has a 5 foot radius
Weaknesses:
- The User can get hit by the explosions
- Must throw all 3 in the same post.
Duration: 1 post
Cooldown: 4 posts



B-rank:
Name: Black Rose Chain
Rank: B
Element: Metal/Thorn
Description: The User summons 10 Chains which are covered in thorns, and throws them at the opponent. Each chain does C-rank damage. If they manage to latch onto the opponent, they will bind them for 2 posts. However, if they only manage to damage the opponent, they will disappear after one.
Strengths:
- 10 chains
- the chains can tie up the opponent
- the thorns can cut the opponent
- they are chains, they have no agile limitations
- the chains can grow to be about 15 feet long
Weaknesses:
- Fire can burn the thorns and melt the metal
Duration: If the chains bind the opponent, blinding lasts for 2 posts. However, the chains them selves last for 1 post, and disappear once they strike the opponent.
Cooldown: 5 posts

Name: Golden Shield of Midis
Rank: B-Rank
Element: Blockade
Description: The User summons a Giant shield, big enough to cover her whole body. The Shield can block 1 B-rank spells, 4 C-rank spells, and 6 D-rank spells while summoned.
Strengths:
- Can block B-rank or lower attacks.
Weaknesses:
- 1 A-rank attack can destroy the shield and give full damage to The user.
- The User can only use C-rank or Lower spells while this is activated
Duration: up to 3 Posts
Cooldown: 5 post cool down

Name: Vampire Blood
Rank: B-Rank
Element: None
Description: The User lifts out her hand and summons a 4 inch bottle of "Vampire blood". The user then drinks the vile. All wounds caused by a B-rank or lower spell are erased from the users body, also any internal damage. The Vile is clear and you can see the blood inside of it. It is decorated with Gold and has a bat on the cap with its wings spread.
Strengths:
- The User is healed of all B-rank or lower ailments.
Weaknesses:
- can not cure anything higher then B-rank
Duration: 1 post to drink the vale, heal lasts through out the rest of the thread. However does not prevent against damage formed after consumption.
Cooldown: 7 posts

A-rank:
Name: The Great Bezerker, Hercules
Rank: A-Rank
Element: Rock, Strength
Description: The User Summons Hercules to fight. He Weighs 685.6, and is 8.3 feet tall. He uses a 5 foot long, 1200 pound Axe-Sword a a weapon to bash in his opponent.
Spoiler:
Strengths:
- Does B-rank damage every hit he lands
- Has the possibility of breaking multiple bones, maybe in the whole person.
- 2 A-rank techniques and 4 B-rank techniques, 6 C-rank techniques and 8 D-rank techniques.( that land of course)
Weaknesses:
- When holding his Axe-Sword (aka his only weapon), he is very slow. Only moving at speeds of up to 15 miles per hour.
- Is usuless with out his Axe
Duration: 6 post duration
Cooldown: 9 post cool down

Name: Black Rose Garden
Rank: A- Rank
Element: Energy blast
Description: The area with in a 15 foot radius of the user becomes Encased in Vines, where Roses will Bloom. 1 time per post, a Rose will fire a blast of solar/Lunar energy at the opponent, causing B-rank damage (B-rank damage every hit). The Rose dies after it fires energy. Each blast has a 2 foot radius and moves at about 15 miles per hour.
Strengths:
- encases the area with in a 15 foot radius of the user. The ground is encased with Thorns, which can cut the opponent if he or she falls
- 1 blasts of Solar or Lunar energy per post
- can be used Day or Night
- opponent can still be hit with beams even if out side of the garden
Weaknesses:
- Each blast does B-rank damage
- Requires either Lunar or Solar light. So will not fire energy if clouds or something else is blocking the light.

Duration: 5 posts
Cooldown: 7 posts

S-rank:
Name: Snake Haven Queen: Medusa
Rank: S- Rank
Element: Poison/Summon/Damage/Strangle/Cut
Description: The User summons Medusa, the most powerful Temptress of All. She can use her nails to cut the opponent, causing B-rank damage, strangle/whip her opponent with her tail/Hair, A-rank damage (Has 10 strands of hair). However, she does have 1 ability. By looking into the opponents eyes, she ca she can do something unbelievable, she can make the opponents mental state burn up, causing them to take A-rank Mental Damage.
Spoiler:
Strengths:
- The User summons a 15 foot long Snake women
- can cut/bite/scratch/strangle the opponent
- has an ability that happens when Medusa and the opponent look into each others eyes.
- ability causes A-rank mental damage
Weaknesses:
- It is hard to get the opponent to look into her eyes. (there for requires both a block dice fail, and an Attack dice success in order to make the opponent look into Medusa's eyes.)
Duration: Medusa lasts for 6 posts, the Explosion ability lasts one post, however damage lasts the remainder of the battle unless healed.
Cooldown: 9 post cool down, the explosion spell can only happen once per Summoning of Medusa.

Name: Dance of the Black Petals
Rank: S-Rank
Element: Blades, Grass
Description: The User summons Forth a Giant Black rose, which contains hundreds of petals. The User then snaps her finger, casing the Rose to disappear, and let it petals roam Freely. With another snap, the Petals Unleash from there Harmless State, and storm around the battle field as a Fury of Petals, which then combine, and smash into the opponent as one Gigantic S-rank Blast. The Gigantic blast is 10 meters in diameter. The Petals them selves however are 2 feet long and 1 foot wide each. The Original Rose is 10 feet tall, with the flower being 3 meters wide.
Strengths:
- The 1 Blast hits the opponent from every single direction, making it next to impossible to evade.
- The blast it Like a Blast of energy, and can even break and dent the ground beneath the attack.
- Not normal petals, there for can not get burned
Weaknesses:
- can be blocked by a legendary shield
- it is one blast (meaning if in a dice battle, the user must pray for a hit/unsuccessful block)
Duration: The Petals stay on the field for up to 3 posts after summoned, however the explosion (the damaging part), lasts 1 post.
Cooldown: 8 post cool down


Last edited by Fate Rider on Mon Mar 11, 2013 10:09 pm; edited 4 times in total
Fate Rider
Fate Rider
GM
GM

Posts : 12
Join date : 2013-03-10

Character sheet
Rank: S-Rank
Stats:
Primary Magic: Arc of Embodiment

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Re: Riders Ark Of Embodimen

Post by Fate Rider on Mon Mar 11, 2013 8:27 pm

Complete! Finally!
Fate Rider
Fate Rider
GM
GM

Posts : 12
Join date : 2013-03-10

Character sheet
Rank: S-Rank
Stats:
Primary Magic: Arc of Embodiment

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Re: Riders Ark Of Embodimen

Post by Ganz on Mon Mar 11, 2013 9:12 pm

I will go through your spells step by step now.

D-Rank Spells:

Snake Heaven:
-Every snake will be destroyed by 1 d-rank spell, not 1 c-rank and 3 d-ranks
-The poisoned person's magic is lowered by max 15%. They will feel a slight strain on the body, nothing more.

Mechanical Claws:
-What are the movement limitations? How far from her can the gloves be?

Jet Black Claw:
-In the description you have 10 feet but in strengths you have 15 feet
-Change it to 10 feet extension radius.

C-Rank Spells:

Sisters:
-Can only take 2 d-rank spells
-How far can the clones move away from her?

Black Rose Bombs:
-Again here, the dimensions lack range. How far can she throw the roses?
-If the user can get hit by the explosions, how big is the explosion radius?

Black Rose Chain:
-Again, movement limitations/dimensions
-How long do the chains reach?
-If the chains last only 1 post how does binding last two? Please explain.

B-Rank Spells:

Golden Shield of Midas:
-The shield can block 4 C-rank spells and 6 D-rank spells.
-Does she hold it or does it sack on the area in front of her with her hiding behind it?

A-Rank Spells:

The Great Bezerker, Hercules:
-He deals A-rank damage, can not kill a human
-Can not break multiple bones. Fractures and concussions are possible.
- 2 A-rank techniques and 4 B-rank techniques, 6 C-rank techniques and 8 D-rank techniques to destroy him.
-How are his movements limited? Not at all? Only has a certain realm he can move away from the user?
-I can recall a conversation with the owner about the cooldowns and durations, yet for the purpose of my grading I will propose the duration lowered to 5 and the cooldown to 8

Black Rose Garden:
-Make that a 5 meter radius
-I will recommend you raising the damage because I propose a lowering of the number of beams to once per post. You can raise the damage to B-rank damage then. And how fasts do the beams fire.
-Dimensions for the beams needed. How forceful? How long, wide, strong etc. Just letting them deal B-rank damage won't be enough.

S-Rank Spells:

Medusa:
-How fast can she attack with her claws and hair strands etc.?
-The 1 hit k.o. is insta denied. The looking into the eyes can stay but it is by no means a insta k.o. Can not work with that. You could change it to A-rank damage though that would be quite ineffective. I would rethink the ability.
-I propose a cooldown change to 6 posts duration and 9 post cooldown. If this was discussed with owner, then this does not fall under my authority.

Dance of the Black Petals:
-Dimensions on the Rose. Height, width of rose and petals?
-How wide is the tornado?

Ganz
Ganz

Posts : 42
Join date : 2013-03-10

Character sheet
Rank: S; 8th Wizard Saint
Stats:
Primary Magic: Iron Dragon Slayer

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Re: Riders Ark Of Embodimen

Post by Fate Rider on Mon Mar 11, 2013 9:57 pm

Ok, finished. TOOK ME FOREVER!!! but i finished lol
Fate Rider
Fate Rider
GM
GM

Posts : 12
Join date : 2013-03-10

Character sheet
Rank: S-Rank
Stats:
Primary Magic: Arc of Embodiment

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Re: Riders Ark Of Embodimen

Post by Ganz on Mon Mar 11, 2013 10:05 pm

3 things:

In your Rose Garden you still have 5 blasts per post. Change.

Medusa just deals A-rank damage, does not make nerves explode.

Dance of the Petal: Dimensions of Rose, height and width
Ganz
Ganz

Posts : 42
Join date : 2013-03-10

Character sheet
Rank: S; 8th Wizard Saint
Stats:
Primary Magic: Iron Dragon Slayer

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Re: Riders Ark Of Embodimen

Post by Fate Rider on Mon Mar 11, 2013 10:09 pm

ok, edited Smile
Fate Rider
Fate Rider
GM
GM

Posts : 12
Join date : 2013-03-10

Character sheet
Rank: S-Rank
Stats:
Primary Magic: Arc of Embodiment

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Re: Riders Ark Of Embodimen

Post by Ganz on Mon Mar 11, 2013 10:12 pm

Hereby I declare you as approved!

Ganz
Ganz

Posts : 42
Join date : 2013-03-10

Character sheet
Rank: S; 8th Wizard Saint
Stats:
Primary Magic: Iron Dragon Slayer

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Re: Riders Ark Of Embodimen

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